kibaBG 49 Posted October 20, 2023 Hi, I have the problem on headless client AI. Seems to be ignoring Custom difficulty settings and is on godly level of shooting. If it sees you, you get inmediately a headshot. Other AI on the server side seems completely normal. I spawn AI on headless by the most vanilla way possible: HC1Present = if (isNil "HC1") then {false} else {true}; if (HC1Present && isMultiplayer) then { if (!isServer && !hasInterface) then { []execVM "ai.sqf"; } else {}; } else {hint "Headless not initiated!"}; How to make headless AI have the custom difficulty set by the server profile? Share this post Link to post Share on other sites
kibaBG 49 Posted October 22, 2023 I think I solved the problem, add this to server config forcedDifficulty = "Custom"; missionWhitelist[] = {"GoodbyeShalom.Farabad"}; randomMissionOrder = false; autoSelectMission = false; Share this post Link to post Share on other sites