DegmanCro 40 Posted September 29, 2023 This tactical balaclava will fit under every helmet, beret, hat and chin strap without any signs of clipping through. Download on Steam Workshop How it works? Event handler will trigger when a human units equip a balaclava and issue them a head replacement while wearing it. This ensures visually appealing experience without balaclava clipping through helmet and straps. Spoiler GitHub repo: learn how to make your own mod compatible with this new mechanism.https://github.com/DegmanDMAN/tacticalbalaclavas_arma3/tree/mainCompatibility - ACE Arsenal - ToH Characters - Task Force Timberwolf Female Characters - Currently, the mod supports all Arma 3 vanilla faces, including DLCs (not creator DLCs) and expansions. If you're using (unsupported) modded faces, the function will issue you with a substitute face while you wear a balaclava. Modded face will be returned to your character again after you unequip the balaclava.BalaclavasVariants: - TB - TB, Under nose - TB + ESS ICE [goggles] - TB + ESS RollBar [goggles] - TB + EP Gatorz M [goggles] - TB + Combat goggles*special female variants for all aboveColors: - Black - Black (Skull 01) - Black (Skull 02) - Green - Tan - Woodland pattern - Multicam pattern - Flecktarn pattern - CROPAT (Woodland) pattern - MTP - White - White (Skull 01) - White (Skull 02)CreditsDegman - Project lead and developer Sellers:Hussky9 - Balaclava/ESS ICE/ ESS RollBar model and textures (CGTrader seller)3dmilitaryassets - EyePro Gatorz Magnum model and textures (CGTrader seller) Mentors:Talya_Taya - Scripting: mentoringEathox - Scripting: mentoring 2 1 Share this post Link to post Share on other sites
panzergrenadier3 39 Posted September 29, 2023 Looks nice but steam-link dosn't work. Share this post Link to post Share on other sites
DegmanCro 40 Posted September 29, 2023 Oh, Steam is being Steam again. I dared to change description and now it's stuck in bot verification. 🙃 Edit: it appears to be resolved now. 1 Share this post Link to post Share on other sites
DegmanCro 40 Posted September 29, 2023 Next update will see a better adjusted balaclava with neck cut, as well as new colors and camo variants. 2 Share this post Link to post Share on other sites
DegmanCro 40 Posted October 1, 2023 Tactical Balaclavas v1.1 updateChangelog: - brand new function delivery system that ensures all units will get appropriate face model while wearing a balaclava - fixed many compatibility issues 2 Share this post Link to post Share on other sites
DegmanCro 40 Posted October 2, 2023 Tactical Balaclavas v1.2 update Changelog: - New 3DEN/preInit functions with big help of Eathox - Support for changing faces in BIS and ACE Arsenal - New balaclava variants: UK MTP, White, White (Skull 01), White (Skull 02) 4 Share this post Link to post Share on other sites
DegmanCro 40 Posted October 6, 2023 Tactical Balaclavas v1.3 update Changelog: Spoiler Added:Goggles: - Combat Goggles - ESS ICE - ESS RollBar - EP Gatorz MagnumBalaclavas: - TB, Under nose - TB + goggle variants - Female variants for each modelFunctions: - More fixes for ACE Arsenal and 3DENCompatibility: - TOH Characters - Task Force Timberwolf Female Characters 1 Share this post Link to post Share on other sites
wasam06 0 Posted December 2, 2023 Hello, I experienced a bug. I created a faction and used the balaclavas for some units. When I spawn units in editor the balaclava clips through the faces. Pls fix this. Share this post Link to post Share on other sites
DegmanCro 40 Posted July 28 v1.4.2 update is out - new function delivery via CBA_A3 framework (now required as dependency) - fixed an issue where unit's face in 3den attributes would not show in the list, then result in default face when any change was applied (particularly with ToH Characters mod) 1 Share this post Link to post Share on other sites