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samir17864

Zeus curator attributes

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I have this script to add Zeus ability to the player:

_CuratorGroup = createGroup sideLogic;  
_Curator = _CuratorGroup createUnit ["ModuleCurator_F", position player,[],0.5,"NONE"];    
_Curator setVariable ["Addons",3,true];
_Curator setVariable ["Owner","objNull"];  
_Curator setVariable ["vehicleinit","_this setVariable ['Addons',3,true]; _this setVariable ['owner','objNull'];"]; 
unassignCurator _Curator;
_Curator addCuratorEditableObjects [allMissionObjects "all",true ];
player assignCurator _Curator;

It works well ... But I cannot access the attributes of the units when I double click. something like this:

arma3_dlc_zeus_screenshot_2.jpg

 

 

How I can enable access all attributes BY SCRIPT ??

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Never mind guys, I solved it, like this:

 

_Curator = group player createUnit ["ModuleCurator_F", position player,[],0.5,"NONE"];
_Curator synchronizeObjectsAdd [player];
_Curator setVariable ["Addons",3,true];
_Curator setVariable ["Owner","objNull"];  
_Curator setVariable ["vehicleinit","_this setVariable ['Addons',3,true]; _this setVariable ['owner','objNull'];"]; 
unassignCurator _Curator;
_Curator addCuratorEditableObjects [allMissionObjects "all",true ];
player assignCurator _Curator;

 

adding the curator to the group of the player made the attributes show up.

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