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Need help with a PVP Capture mission.

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I'm wanting to create a trigger that activates only after there is no more BLUFOR in the zone and OPFOR is in the zone. I've tried a few methods but these 2 have been my most progressive:
(east countSide thisList) >(west countSide thisList);
side_WEST inArea thisTrigger &&  side_EAST in thisList

Any help is appreciated a lot 🙂

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Depending on the situation at start. If you have BLUFOR inside trigger's area, so "no more" makes sense.

You can set your trigger like:

anybody present trigger.

condition:

private _all = allUnits inAreaArray thisTrigger; WEST countSide _all isEqualTo 0 && east countSide _all >0

 

 

If you don't have any BLUFOR in this area at start, so the trigger will fire at start... You need something else like another trigger (same area)

1st trigger (non repeatable):

- name it (yourFirstTrg or else)

BLUFOR present

condition: this

 

2nd trigger:

anybody present

condition:

private _all = allUnits inAreaArray thisTrigger; triggerActivated yourFirstTrg && WEST countSide _all isEqualTo 0 && east countSide _all >0

 

 

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18 hours ago, pierremgi said:

Depending on the situation at start. If you have BLUFOR inside trigger's area, so "no more" makes sense.

You can set your trigger like:

anybody present trigger.

condition:


private _all = allUnits inAreaArray thisTrigger; WEST countSide _all isEqualTo 0 && east countSide _all >0

 

 

If you don't have any BLUFOR in this area at start, so the trigger will fire at start... You need something else like another trigger (same area)

1st trigger (non repeatable):

- name it (yourFirstTrg or else)

BLUFOR present

condition: this

 

2nd trigger:

anybody present

condition:


private _all = allUnits inAreaArray thisTrigger; triggerActivated yourFirstTrg && WEST countSide _all isEqualTo 0 && east countSide _all >0

 

 

Works like a charm. Thanks so much mate.

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