ampersand38 344 Posted April 18, 2023 Snapping for Eden and Zeus Steam Workshop Easily align objects in the editors. Features - Object-to-object snapping - Translation, rotation, and surface - Custom-defined and auto-calculated snap points: thin objects get 1 point at each end, thick objects get 4 corner points. - Does not create mission dependencies - Client-side for Zeus - Hints: nearest snap points shown in red if too far to snap, yellow and green for successful snap - Works for all objects inheriting from class Static Eden - Enabled with Translation Grid (use a small grid size) - Rotation snapping to nearest 90-degree-angle enabled with Rotation Grid - Surface mode for walls on hilly terrain enabled with Surface Snapping Zeus - Enable snapping with Curator Compass - Enable Rotation snapping with Curator Clock Keybinds To enable keybinds, turn on the CBA Addons setting, then set keys for toggling each mode in Modded Keybinds (Not CBA keybinds, those don't work in Eden). Bonus keybind for opening the Attributes menu for selected entities. Contribute custom snap points to the GitHub. 6 Share this post Link to post Share on other sites