Jump to content
Sign in to follow this  
ampersand38

Snapping for Eden and Zeus

Recommended Posts

 

Snapping for Eden and Zeus

Steam Workshop

Easily align objects in the editors.
 

Features

- Object-to-object snapping
- Translation, rotation, and surface
- Custom-defined and auto-calculated snap points: thin objects get 1 point at each end, thick objects get 4 corner points.
- Does not create mission dependencies
- Client-side for Zeus
- Hints: nearest snap points shown in red if too far to snap, yellow and green for successful snap
- Works for all objects inheriting from class Static
 

Eden

- Enabled with Translation Grid (use a small grid size)
- Rotation snapping to nearest 90-degree-angle enabled with Rotation Grid
- Surface mode for walls on hilly terrain enabled with Surface Snapping
 

Zeus

- Enable snapping with Curator Compass
- Enable Rotation snapping with Curator Clock
 

Keybinds

To enable keybinds, turn on the CBA Addons setting, then set keys for toggling each mode in Modded Keybinds (Not CBA keybinds, those don't work in Eden).
Bonus keybind for opening the Attributes menu for selected entities.

Contribute custom snap points to the GitHub.

  • Like 6

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×