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Polmas

How to change model-material from config.cpp ?

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You can use 'hiddenSelectionMaterials' array to define new rvmats for each 'hiddenSelection' that you also define to use. However if working with an existing in-game model you are limited to only the already defined hiddenSelections within that model.

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Thank u!

16 hours ago, Jackal326 said:

You can use 'hiddenSelectionMaterials' array to define new rvmats for each 'hiddenSelection' that you also define to use. However if working with an existing in-game model you are limited to only the already defined hiddenSelections within that model. 

 

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