Polmas 1 Posted April 17, 2023 Any scripts or config parameters? Share this post Link to post Share on other sites
Jackal326 1181 Posted April 17, 2023 You can use 'hiddenSelectionMaterials' array to define new rvmats for each 'hiddenSelection' that you also define to use. However if working with an existing in-game model you are limited to only the already defined hiddenSelections within that model. 1 Share this post Link to post Share on other sites
Polmas 1 Posted April 18, 2023 Thank u! 16 hours ago, Jackal326 said: You can use 'hiddenSelectionMaterials' array to define new rvmats for each 'hiddenSelection' that you also define to use. However if working with an existing in-game model you are limited to only the already defined hiddenSelections within that model. 1 Share this post Link to post Share on other sites