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Pedro Rafael

[SOLVED] Add dependencies after the creation of a mod (map, in this case)

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So I'm creating a map (a big one), and I found some extra stuff like buildings and stuff that I could use on the map.

Is it possible to add them to the dependencies? I have it loading but when uploading the mod its not going throw to the workshop 😞
Any solution?

EDIT:
With the help from Gramps (on discord) you can manually paste in the required dependencies in your .gproj file.

Dependencies {
     "58D0FB3206B6F859" (Do not remove this one Its the core for Arma Reforger)
     "XXXXX" (the mod or mods you want to add)
}

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