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CalCiller

Unable to test mods in editor and see console log

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RESOURCES (E): Wrong&patched resource GUID in @"script" for property m_SourceWorldPath resource name @"worlds/Editor/Test/EditableEntityImages.ent"

 

That is the error code I get everytime I load up my prefab in the workshop. The mod will load into the game when published but it will not allow me to test it inside the the Workbench. I'm basically having to blindly guess what the issues are since I have no log console to see the errors when I'm testing the prefab.

 

EDIT: Fixed issue.

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What was the fix to this issue? I keep getting this error in the log console whenever I override a base game prefab and try to edit the prefab, but I cant figure out why?

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