thoodhun 0 Posted March 20, 2023 I am trying to add the radio support module to my SOG Prairie Fire mission, but have run into a problem: in trying to add the config to the description.ext, the module does not function at all. I am trying to limit the radio support feature to only be used by players that are playing as RTO's and I've found the basic config for that from the SOG wiki; they provide a default CDLC config for it here: https://pastebin.com/embed_iframe/KU3uc5UT However, adding that into the description.ext, simple copy/paste without changing any of it, and then updating my dedicated server with after packaging it into a pbo as normal, no one has the ability to use the radio support function. Changing anything results in the same (ie: making it so only RTO players, or adding the this setUnitTrait ["vn_artillery",true,true]; to the unit in eden and then enabling only players with that trait being able to use it in the config). I have the module down, the RTO unit I've put down is in the config (vn_b_men_army_08), and the mission runs fine. Just no access to the radio support feature. As stated, the config is from what I believe is the official SOG wiki, and it is copy/pasted into my description.ext, but even setting the variable to allow anyone to use the radio support to true, not a single player unit has access to it. And without the config in the description.ext, the module seems to work with my most recent test. Share this post Link to post Share on other sites
MeatAlive 1 Posted November 11, 2023 I follow same step and there must be an issue in the default config for the radio found here: https://wiki.sogpf.com/index.php/Radio_Support My solution is to use the one used for Mike force that I found on git on this link: https://github.com/Savage-Game-Design/Mike-Force/blob/f9d52cd12da69084942a927c38dbae0bf129deec/mission/config/artillery.hpp#L1 and copy its content in the description.ext. For me, now it works :) Hope this will help futur people that faces the same issue! Share this post Link to post Share on other sites
saintaw 0 Posted August 4 Apologies about the thread resurrect, this is driving me up the walls: I can get this to work correctly when running an MP mission locally, but when I move it to the dedicated server, the option to call the module does not appear at all. The availability is to to the RTO player with a radio backpack (or a vehicle), with the vn_artillery trait active. (the trait has been assigned in the unit initialization section) availability[] = {0, 1, 1, 1, 1}; I replaced the script with the one found on giithub, but *sad trombone* Share this post Link to post Share on other sites
MeatAlive 1 Posted August 5 @saintaw I think I acheived what you want. see my git here https://github.com/gerard-sog/arma3-macvsog-columbia-scripts and if you have question ping me (see also README.md in "Features - 3. Radio Support"). Share this post Link to post Share on other sites
saintaw 0 Posted August 21 Thank you @MeatAlive, for some reason, it didn't work for me when I ran a test on the server, but it *did* work for the RTO people when we ran the mission, go figure. Share this post Link to post Share on other sites