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My tank tips over when I slow down, brake or reverse.

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It's as if its centre of gravity is too far forward. Do you have an idea ?

Here are some lines that might give you an idea :

 

 

 

scope=2;
        displayName="NAME";
        model="MODEL";
        radarType=4;
        crew="B_Helipilot_F";
        transportSoldier=0;
        typicalCargo[]=
        {
            "B_Helipilot_F",
            "B_Helipilot_F",
            "B_Helipilot_F"
        };
        driverAction="driver_apcwheeled2_out";
        driverInAction="driver_apcwheeled2_in";
        driverForceOptics=1;
        driverOpticsModel="MODEL.p3d";
        insideSoundCoef=0.412;
        wheelCircumference=2.1500001;
        cost=4000000;
        threat[]={0.89999998,0.80000001,0.69999999};
        armor=500;
        armorStructural=2;
        damageResistance=0.0051600002;
        crewVulnerable=0;
        LockDetectionSystem=4;
        IncommingMisslieDetectionSystem=16;
        smokeLauncherGrenadeCount=4;
        smokeLauncherVelocity=14;
        smokeLauncherOnTurret=1;
        smokeLauncherAngle=70;
        maxSpeed=60;
        acceleration=10;
        terrainCoef=4.5;
        turnCoef=2.5;
        precision=10;
        brakeDistance=3;
        canFloat=0;
        preferRoads=0;
        fuelCapacity=675;
        camouflage=6.8899999;
        accuracy=0.25;
        gunnerCanSee=31;
        commanderCanSee=31;
        irscanrangemax=4000;
        irscanrangemin=500;
        irscantoeyefactor=1;
        gunnerUsesPilotView=0;
        forceHideGunner=0;
        transportAmmo=0;

 

 

 

 

thank you in advance !

 

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Its possibly not a config issue and could well be an issue with the Geometry/PhysX lods...

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Thanks Jackal326 ! You were right : after hours of trying to change things at random, I understood that the problem was'nt in the config.cpp but in the geometry !

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