janchezs 1 Posted January 22, 2023 So Im in procces of making a big jet mission and it starts with you sitting in car with some soldiers, and while еру driver is following the road 2 helies and one jet fly over you. So I got popping flares on trigger to work. But I actually can figure out how to make a jet fire a missile. The jet is modded su57(t50/PakFa). And the missile is Kh-38MAE (actually dont care what missile will be used, I can use R-77). Code on trigger: su57pil1 forceWeaponFire ["Kh-38MAE"] It doesnt give any errors, just no missile is fired lol Share this post Link to post Share on other sites
Casio91Fin 31 Posted January 22, 2023 have you tested? player addEventHandler ["firedMan", {params ["", "_weapon", "", "_mode"]; hint str [_weapon,_mode]; copyToClipboard str [_weapon,_mode]}]; // ["rhs_weap_fab500","rhs_weap_fab500"] or ["rhs_weap_kab500","LoalAltitude"] Share this post Link to post Share on other sites