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Oberon3d

Wheels lighted when turned 360ÅŸ

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Hi.

My wheels textures work fine but when in certain position it gets lighted...like auto iluminated....

When driving it happens when the wheels rotate 360 degrees...so always in the same position....

Any Idea why or how to solve this?

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did you try to select the wheels and press F5 ?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Vixer @ 26 Feb. 2003,08:11)</td></tr><tr><td id="QUOTE">did you try to select the wheels and press F5 ?<span id='postcolor'>

You don't need select them. F5 will recalculate normals for whole scene. Is very usefull do that everytime before you want save model. And in all visible LODs.

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