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Brickky

PiP Scopes linked to HUD Info

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At the moment, I'm messing around with the VileHUD addon which allows removal of HUD elements when I notice that in the showhud array, the second element (info - weapon, soldier, etc;) are also linked to the PiP/2D scopes graphics. 
I've been told about the ACE UI settings, but unless there's an addon that links to toggling those settings via shortcut keys, I would like to be able to somehow unlink said scopes from that array element.

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