_foley 192 Posted November 12, 2022 Hey I've been experimenting with setTerrainHeight to move areas of the map under the sea level in order to create a flood. Here's the script and a few screenshots from the mission playthrough. https://github.com/foley-dev/arma3-frogmen/blob/master/scripts/server/flood.sqf https://github.com/foley-dev/arma3-frogmen Tested on dedicated server, seems to work pretty well except for some minor misalignment of terrain objects. 5 1 Share this post Link to post Share on other sites
Melody_Mike 130 Posted January 26, 2023 Awesome stuff sir!@_foley Did the server or client FPS dip noticeably? Share this post Link to post Share on other sites
_foley 192 Posted January 26, 2023 12 hours ago, Melody_Mike said: Awesome stuff sir!@_foley Did the server or client FPS dip noticeably? Not really because it runs during briefing (before the game) and if it isn't finished by the time you go ingame, it will show everyone a loading screen. That said, on the first attempt I tried running the whole thing in unscheduled context which crashed the server catastrophically 😅 1 1 Share this post Link to post Share on other sites