Clarentavious 0 Posted February 24, 2003 Ok I didn't see this covered in the FAQ, so please don't shoot me. Well I set a way point for the soldier who got into the pilot's seat, for him to move somewhere. Ok, big problem, the helichopter goes way past the way point (like a couple of hundred meters past the mark on the map) I thought it would be simple enough to just add "chopter's name" flyinheight 0 But with him going past his destinated position it don't help. I tried changing the way point type from Move to like Hold, Guard, or Sentry. Then the chopter gets stuck, won't go down, or move to any other way points. I saw the transport unload and load options, but they aren't going to do me any good until I can get my chopper on the ground where I want it first I tried placing a move waypoint over an invisible H but that didn't help Please help peeps. I am just trying to get the chopter to land, wait for any surviving troops from my squad to board, then evacuate. Share this post Link to post Share on other sites
MrZig 0 Posted February 24, 2003 First, search, second, search, third, look! Also, I answered it here. Share this post Link to post Share on other sites
major_winters 0 Posted February 24, 2003 but he said he tried that and it didnt work. the way i do it mate it to make a flighpath for the helicopter: A few hundred metres away from the LZ add a waypoint, then one a bit closer and so on and so on, in each waypoint put "this_chopper flyinheight 50", then the 1 a little closer put "this _chopper flyinheight 30", etc, i did this with little birds doing their dropping of delta guys in a blackhawk down mission and it works a treat. its a bit of a long winded way of doing it but it doesnt take long when u get into the swing of it, i dont care what all u scripters say its just how some1 can do it with relatively no experience (such as i) of scripting! Im sure Clarentavious would love to see a script which does something like what i said in 1 go! Matt Share this post Link to post Share on other sites
MrZig 0 Posted February 24, 2003 Mine works perfectly good! If you make the load/get in waypoints, the heli will land at the nearest H! :-) Share this post Link to post Share on other sites