7Cav Whitsel 0 Posted July 16, 2022 So I'm working on a scenario that would include a mortar or artillery battery of 4 guns. I want one to be player controlled and the other 3 to be AI controlled and to mimic the player artillery's rotation, elevation, and firing. I've attempted to use weaponDirection, but I cannot get the elevation of the weapon from this. I also cannot seem to set the elevation on the other artillery pieces. Any recommendations on where to look? Share this post Link to post Share on other sites
sarogahtyp 1108 Posted July 16, 2022 I would not try to copy those values but to give the AI the same target or target position. But it depends on how the player is selecting the target.. Share this post Link to post Share on other sites