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TheDarkStar

Texturing problems

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I have followed the Container tutorial which supplies two files (side and door). These work fine. But when I use my own textures they appear white and sometimes buldozer says that it cannot load the texture. Anyone knows why?

I have tried a lot of things from the forum..

TheDarkStar

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OK. If you translate resolution to dimension... 512x512 pixels... not the resolution (Like 72 pixels/inch). Anyway: Buldozer still says that i cannot load a texture, but it works anyway...

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Guest BratZ

What type of texture are you using? Only jpg says it don't work but does.

I save my files as .GIF or (uncompressed) TGA then O2 converts to pac or paa.

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All textures must have sides in the "power of two", aka 32x32, 64,128, 512,1024 etc up to 4096x4096 (limit for most 3d cards i think and beyound the ofp engine). Files to be used are:

- 24bit RGB TGAs (Normal of Enhanced).

- 8bit GIFs (without much compressionstuff

- JPG files can be used too, but best to stick to tga or gif.

BRSSEB

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