TheDarkStar 0 Posted February 20, 2003 I have followed the Container tutorial which supplies two files (side and door). These work fine. But when I use my own textures they appear white and sometimes buldozer says that it cannot load the texture. Anyone knows why? I have tried a lot of things from the forum.. TheDarkStar Share this post Link to post Share on other sites
TheDarkStar 0 Posted February 21, 2003 OK. If you translate resolution to dimension... 512x512 pixels... not the resolution (Like 72 pixels/inch). Anyway: Buldozer still says that i cannot load a texture, but it works anyway... Share this post Link to post Share on other sites
Guest BratZ Posted February 21, 2003 What type of texture are you using? Only jpg says it don't work but does. I save my files as .GIF or (uncompressed) TGA then O2 converts to pac or paa. Share this post Link to post Share on other sites
brsseb 0 Posted February 26, 2003 All textures must have sides in the "power of two", aka 32x32, 64,128, 512,1024 etc up to 4096x4096 (limit for most 3d cards i think and beyound the ofp engine). Files to be used are: - 24bit RGB TGAs (Normal of Enhanced). - 8bit GIFs (without much compressionstuff - JPG files can be used too, but best to stick to tga or gif. BRSSEB Share this post Link to post Share on other sites
jojimbo_No_1 0 Posted February 26, 2003 and keep the name of the texture short,less than 5 letters, and transparent tga's need to be 32bit Share this post Link to post Share on other sites