killer kiwi 0 Posted June 16, 2022 anyone know how to get textures to work with surface mask for locating textures in the right place as they do in dayz and other arma's Share this post Link to post Share on other sites
Casseburne 127 Posted June 16, 2022 The textures are merged and handled differently. If you have 2 textures you must have 2 black and white masks (white is the colour where the texture is applied) Share this post Link to post Share on other sites
killer kiwi 0 Posted June 16, 2022 do i have separate all the colours now then add them to that section Share this post Link to post Share on other sites
Casseburne 127 Posted June 17, 2022 One mask --> one texture Share this post Link to post Share on other sites
DrunkenTigerSleepingDragon 10 Posted 21 hours ago Yes, filter out each color to a grayscaled 16bit image. Make sure it's grayscaled and not RGB. And Export one for each color you have made white, with everything else black (Only the color you want as surface mask should be white, everthing that is not this color should be black) Share this post Link to post Share on other sites