mac1 1 Posted February 11, 2022 Have the latest reshade installed and just got and installed the pascal paid RTGI......but how do I get it all working? 1)First is there a particular preset (.ini) I need to use to get it working - if yes a link is appreciated..... 2)I read on reshade that I need to enable depth buffer access to get the RTGI working - but what does this mean and what do I need to do?(running a 2080ti) 3)note in my reshade in game menu there is an add on drop down with generic depth and it says I need to disable MSAA in game to get depth buffer working (but there is no MSAA in ARMA3 options!) - is this all connected to point2) and how do I get it all working? Share this post Link to post Share on other sites
RCA3 593 Posted February 11, 2022 1) No. Just needs the shaders properly installed. They must show up on your Reshade's Home tab. If it's empty, go to Settings tab and point to the proper (Shaders) directory (usually inside the game's folder). You also need to copy the content of Pascal's RTGI to your shaders directory, and textures directory if there are any. 2) Very simple explanation here: 3) Maybe just disable Anti-Aliasing. I think some shaders don't work with it on. Share this post Link to post Share on other sites
mac1 1 Posted February 12, 2022 17 minutes ago, RCA3 said: 1) No. Just needs the shaders properly installed. They must show up on your Reshade's Home tab. If it's empty, go to Settings tab and point to the proper (Shaders) directory (usually inside the game's folder). You also need to copy the content of Pascal's RTGI to your shaders directory, and textures directory if there are any. 2) Very simple explanation here: 3) Maybe just disable Anti-Aliasing. I think some shaders don't work with it on. thanks for the reply(will check the video) - so if I try to load up an .ini profile with pascals shaders enabled what will happen? (assume what you are saying is that I don't need any custom .ini loaded to get the RTGI effect working? - actually the only thing that came with pascals was 2 folders that you need to copy into the reshade "reshade-shaders" in my ARAM3 directory - does this sound correct? what exactly am I looking for on the reshade home tab and assume the "depth" function appearing on my reshade "add-ons" drop down does not need to be changed and I can just ignore? 3)there is definitely some kind of warning appearing in the add ons drop down - referring to disabling MSAA to get depth to work? Share this post Link to post Share on other sites
RCA3 593 Posted February 12, 2022 1 hour ago, mac1 said: profile with pascals shaders enabled No, shaders aren't enabled on profile but on each preset. Your .ini profile contains settings and pointers for presets, shaders and textures directories. 1 hour ago, mac1 said: I don't need any custom .ini loaded to get the RTGI effect working? No need, yes. 1 hour ago, mac1 said: does this sound correct? Yes, copy them to your shaders directory installed on Arma 3 (inside game's folder preferably). 1 hour ago, mac1 said: what exactly am I looking for on the reshade home tab A list of shaders, including Pascal's RTGI. 1 hour ago, mac1 said: assume the "depth" function appearing on my reshade "add-ons" drop down does not need to be changed and I can just ignore? Not sure what you mean here but I believe it's the part pertained in the video. 1 hour ago, mac1 said: referring to disabling MSAA Again, MSAA is a form of Antialiasing as far as I know, so disable AA on Arma 3 video settings. PS. There's more videos on youtube teaching how to install Reshade, then how to use it. Go through some (it's really easy btw). Important: if using Reshade's latest versions you most likely have to disable BattleEye on Arma's Launcher. Share this post Link to post Share on other sites
mac1 1 Posted February 13, 2022 thanks for the replies 1)just wondering if you consider the above guide a good and relevant one - seems I need to learn how to a)setup buffers b)setup the shaders including RTGI? 2)are there any profiles you can use/or at least use as a starting point to get everything setup - or does it all need to be adjusted manually and depend on the individual PC? (seems a lot to tweak particularly if you have limited tech knowledge?) - note only really using it for ARMA3 3)As per your message above - assume I can just delete all the other reshade .ini profiles I have installed for ARMA3 - as I really need to setup new ones with the relevant shaders installed? Share this post Link to post Share on other sites
RCA3 593 Posted February 13, 2022 2 hours ago, mac1 said: as I really need to setup new ones with the relevant shaders installed? No, use the default profile. Then in game open Reshade menu (Home key as default I believe) and go to Settings Tab. In there you can point to your shaders directory, answering your b) question. Reshade installation comes with shaders already and no presets. You make presets on your Home Tab on the (+) sign. You don't need to download the shaders shown on the video. You install Reshade each time on each new game you want to reshade. That's why you install it on your game folder. It comes with a dxgi.dll which the game needs to recognize in order to initiate Reshade upon game start. 2 hours ago, mac1 said: or does it all need to be adjusted manually and depend on the individual PC? There are presets out there you can use, specific for each game (very few for Arma). But you can start with a clean preset and just select one shader for example and just use that, that's automatically called a preset, you can add as many shaders as you want to that preset. This is all done in-game in the Reshade menu. You can use Presets from other games on Arma but generally they won't look like as they would on the game they were made for. Here's 2 examples: https://www.nexusmods.com/assassinscreedvalhalla/mods/9 https://www.nexusmods.com/assassinscreedvalhalla/mods/10 Here's some for Arma: https://sfx.thelazy.net/games/game/183/ 2 hours ago, mac1 said: 3)As per your message above - assume I can just delete all the other reshade .ini profiles Yes, it only uses ReShade.ini. This video is short and simple: From Reshade compatibility list: ArmA 3 / Direct3D 10+ / Good / Depth buffer flickering in FPS mode. Works fine in third person mode. So select Direct3D 10/11/12 on install. Share this post Link to post Share on other sites