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How can I create a (alternative) road way to be used by AI vehicles?

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Hey there. 

 

Context: this outpost is surrounded by enemy vehicles coming to it from all directions. All AI vehicles are far away and with one scripted waypoint ("SAD") exactly in the outpost center. 

 

What I expected: I would like the AI vehicles considering my 3 new ways (red boxes below) to get in the outpost. 

 

What is happening: all vehicles are getting in through the original entrance (red arrows) only. 

 

Some magic?

 

Screenshot-2.jpg

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As far as I know, vanilla AI doesn't exhibit any swarm behaviour that would cause this coordinated attack. Place more waypoints along the path you want them to take.

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39 minutes ago, _foley said:

As far as I know, vanilla AI doesn't exhibit any swarm behaviour that would cause this coordinated attack. Place more waypoints along the path you want them to take.

 

All I have read point to Terrain Editor, unfortunately. 

 

Yeah, waypoints + careless always result in exactly what we need, though...

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