Iogann_KrauzerII 0 Posted February 7, 2022 Is there a way to disable the damage to the helicopter body so that it does not explode, and increase the damage to the crew from collisions Share this post Link to post Share on other sites
_foley 192 Posted February 8, 2022 Take a look at https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#HandleDamage It gives you a few ways of checking which part of the vehicle was hit when damage is applied. If you detect that it corresponds helicopter body, then just return 0 so no damage is added to that part. Let us know how it goes, it's an interesting case! Share this post Link to post Share on other sites
major-stiffy 281 Posted February 8, 2022 23 hours ago, Iogann_KrauzerII said: Is there a way to disable the damage to the helicopter body In the init of the chopper: this allowDamage false; Share this post Link to post Share on other sites