Jump to content
_foley

Turn signals script (Foley_blinkers)

Recommended Posts

Turn signals script for Arma 3

 

 

Features

  • Turn signals and hazard lights
  • Keyboard binds:
    • Z - left indicator
    • C - right indicator
    • F - hazard lights
  • Dashboard and sound effects in 1st person view
  • Multiplayer support
  • Optimized to handle many vehicles, also on low graphics settings

 

Quick start

  1. Copy the Foley_blinkers folder to your scenario: scripts\Foley_blinkers\
  2. Copy contents of description.ext to your scenario's description.ext.
  3. Add to your scenario's init.sqf:
    execVM "scripts\Foley_blinkers\init.sqf";

     

 

Download (v0.3) https://github.com/foley-dev/arma3-blinkers/releases

Github: https://github.com/foley-dev/arma3-blinkers

  • Like 9

Share this post


Link to post
Share on other sites

Cool man, I dig it.   And welcome to the forums!

 

I'm impressed, you just joined, and your first post is to contribute a script!:thumb:

Share this post


Link to post
Share on other sites

Thanks man! I've been lurking for a while, finally decided to release something.

  • Like 1

Share this post


Link to post
Share on other sites

Wow. Well done. Have you plan expansion your script with CDLC Global Mobilization contents ? They have in config viewer some animation function as wipers, mirrors, windows, boardwalls, turn signals but they are hide. Thank you for reply.

Share this post


Link to post
Share on other sites

Small update v0.3

  • Added support for red blinkers (American-style)
    gFlR1ra.jpeg
    jZnkr5Q.jpeg
  • Added config for more vehicles
  • Like 2

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×