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BluBoi

Brainstorming "Wall running"

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I know you read the title, but I do have an idea of how to actually do it. 

So firstly there would just be something that spawns an invisible object below a player when they press a button, maybe some variation of BIS_fnc_spawnObjects or some such
If THAT works, Find some way to detect When the player is facing horizontally to a building and above ground height (def hardest part), then spawn it beneath them so they can stand on the wall
Then maybe have it spawn multiple along a wall at the same height so the player can just run/walk along a wall at a height.
Add in some anims and de-spawning params and it's "wallrunning"

I'm asking here since I'm fairly new to scripting and realize I probably won't be able to find EVERYTHING on my own, so I'm asking people with infinitely more experience. Hopefully something cool can come out of this. 

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