rbnpts_de 0 Posted December 19, 2021 Hello you all! I just started modding and i have a background in mission making so i'm not really new to this but now i came up on a weird problem. So I added this code to my config.cpp: class UserActions { class GetInformation { displayName = "Get Information"; displayNameDefault = "<img image='\a3\missions_f_oldman\data\img\holdactions\holdAction_talk_ca.paa'/>"; priority = 10; radius = 10; position = "camera"; showWindow = 0; hideOnUse = 1; onlyForPlayer = 1; shortcut = ""; condition = "(driver (vehicle player)) isEqualTo player"; // Check if player is Driver statement = "if (selectRandom [true, false]) then { hint 'I do not have information for you!' } else { hint 'I tell you everything I know!' };"; }; }; So my problem is now that I have the UserAction inside and outside the vehicle 😞 How do i show the UserAction only when the person is driver? Share this post Link to post Share on other sites
Jackal326 1181 Posted December 19, 2021 Well, I'm no scripting guru but the fact you're getting the action inside AND outside the vehicle means something is messed up with your condition and its always returning "true" or its being ignored altogether. Whilst your syntax is correct per the driver command, I am unsure how script command such as that translate to a config environment - my guess is for a config your syntax is incorrect. Share this post Link to post Share on other sites