nerexis 9 Posted September 28, 2021 I have created a mod, and according to description I should have 2 required files to make it properly detected by server launcher / server browser which is mod.cpp and meta.cpp with correctly set steam workshop mod id (taken from URL). I have it all done, it's showing in launcher but there is no option like on other mods to download it automatically. I'm using Linux Dedicated x64, latest stable version. Mod link: https://steamcommunity.com/sharedfiles/filedetails/?id=2614017981 Mods in startup param is added like ~ -mod="clientmods/2614017981;" So they are pointing to folder with mod id (could this be an issue on Linux? According to my test it the same result with mod id or mod name). How it shows in launcher: meta.cpp: Share this post Link to post Share on other sites
nerexis 9 Posted November 13, 2021 Bump: multiple mods are still not recognized in Launcher even tho, I have updated meta.cpp and mod.cpp to correct values for those mods on server side, meaning name and publishedid, so not sure if required also in the mods but some of them have it and still not recognized. The list of not recognized mods from Steam Workshop: ACE RKSL Compatibility Nerexis Repack Kyklop's Electronic Warfare Map Darkmode ACE Repack Nerexis Plastic Armbands Repack Nerexis Realistic Drones Freestyles Crash Landing Tier One Weapons NIArms ALl In One (V14 Onwards) Screenshot, notice the mods marked as red. Share this post Link to post Share on other sites