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Gamer1515

Animations and Scripting

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Hi I am making a mission in the Arma 3 editor using an animation script. I would like it to sleep then activate animation.

The script is an animation using switchMove then i put Sleep X; to finish but there is an error message.

How can i use Sleep X next to animation script to make it work?

 

Thanks

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like most people which are new to this forum you are not giving much information.

Therefore i can guess only that you have to wrap a spawn around your whole code like this:

 

dummy = [] spawn { yourcode };

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