Gamer1515 0 Posted August 21, 2021 Hi I am making a mission in the Arma 3 editor using an animation script. I would like it to sleep then activate animation. The script is an animation using switchMove then i put Sleep X; to finish but there is an error message. How can i use Sleep X next to animation script to make it work? Thanks Share this post Link to post Share on other sites
sarogahtyp 1109 Posted August 21, 2021 like most people which are new to this forum you are not giving much information. Therefore i can guess only that you have to wrap a spawn around your whole code like this: dummy = [] spawn { yourcode }; 1 Share this post Link to post Share on other sites