Psycon 0 Posted August 9, 2021 Hello i have recently ran into a problem i have done a few retexture addons so far but this one beats the hell out of me i can provide you the code but right now the issue is OPFOR vics like the varsuk,marid,kamysh,sochor's texture will not load from the path i specified meanwhile the armata from tanks dlc loads with the correct texture, and so does the warrior from INDIFOR. Did anyone happen to run into something like this? class CfgPatches { class NOD_Vics { name="NOD Digital"; author="Psyco"; requiredVersion = 0.1; requiredAddons[] = {"a3_armor_f_gamma", "a3_armor_f_beta", "A3_Data_F", "A3_Armor_F_Tank", "A3_Armor_F_Exp"}; units[]={"O_MBT_02_cannon_F","NOD_Varsuk","O_MBT_02_arty_F","NOD_Sochor","O_APC_Wheeled_02_rcws_v2_F","NOD_Marid","O_APC_Tracked_02_cannon_F","NOD_Kamysh","O_MBT_04_cannon_F","NOD_Armata", "O_MBT_04_command_F","NOD_Armata_K","I_APC_tracked_03_cannon_F","NOD_Warrior"}; weapons[]= {}; }; }; class CfgEditorCategories { class NOD_digi { displayname = "NOD Vics"; }; }; class CfgVehicles { class O_MBT_02_cannon_F; class NOD_Varsuk : O_MBT_02_cannon_F { author = "Psyco"; scope = 2; scopeCurator = 2; side = 0; editorCategory = "NOD_digi"; displayName = "Varsuk(NOD)"; crew = "O_crew_F"; hiddenSelections[] = {"camo1","camo2","camo3"}; hiddenSelectionsTextures[] = { "\NOD_Vics\data\varsucc\MBT_body_CO.paa", "\NOD_Vics\data\varsucc\MBT_turret_CO.paa", "\NOD_Vics\data\varsucc\MBT_bustle_CO.paa"}; }; i tried lowercase and uppercase for loading the pbos also tried to rename the folder the texture is contained in i triple checked the path aswell but nothing meanwhile blufor,indifor and opfor expansion vics can be retextured without any fuss but the vanilla ones just doesnt seem to read the texture path Share this post Link to post Share on other sites