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Liberty Bull

Getting Say3d to use the apex subtitled?

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In my description I have a cfgsound class with a sound and it's subtitled, like so

Spoiler

class sunnypre1
{

    name = "sunnypre1";

    sound[] = {"sounds\sunnypre1.ogg", 10, 1};

        forceTitles = true;            
        titlesFont = "RobotoCondensed";        
        titlesSize = 0.07;            
        titlesStructured = true;

    titles[] = {0, "<t color=""#ffb742"" shadow=""2"">Cheyenne, stay. Don't worry, she won't bite unless I tell her to.</t>"};
};

And it works and displays fine, but it doesn't have the nice black box behind the subtitle like the BIS_fnc_EXP_camp_playSubtitles does.

This makes subtitles show up when used in a trigger,  like so

Spoiler


 ["CROSSROAD", "Mission is a go, I repeat, mission is a go! Crossroad, out.", 0] 
] spawn BIS_fnc_EXP_camp_playSubtitles;

but is there any way to get this functionality to easily work with say3d?

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