Liberty Bull 23 Posted July 17, 2021 In my description I have a cfgsound class with a sound and it's subtitled, like so Spoiler class sunnypre1 { name = "sunnypre1"; sound[] = {"sounds\sunnypre1.ogg", 10, 1}; forceTitles = true; titlesFont = "RobotoCondensed"; titlesSize = 0.07; titlesStructured = true; titles[] = {0, "<t color=""#ffb742"" shadow=""2"">Cheyenne, stay. Don't worry, she won't bite unless I tell her to.</t>"}; }; And it works and displays fine, but it doesn't have the nice black box behind the subtitle like the BIS_fnc_EXP_camp_playSubtitles does. This makes subtitles show up when used in a trigger, like so Spoiler [ ["CROSSROAD", "Mission is a go, I repeat, mission is a go! Crossroad, out.", 0] ] spawn BIS_fnc_EXP_camp_playSubtitles; but is there any way to get this functionality to easily work with say3d? Share this post Link to post Share on other sites