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SphynxEU

[EU/US] Contagion 2035 | DayZ Expanded

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Hello all,

 

On behalf of Contagion-2035 I’d like to present our DayZ style server built on the Exile framework. Development began at the start of February and is coming along nicely, we are currently in a closed beta testing phase with the alpha having gone very well and we would like to start building a community to help with the final stages of testing and then of course to play the finished product. Our vision is to provide an engaging and enjoyable DayZ Mod experience in ArmA 3 with some quality of life improvements. Chernarus 2035 was chosen for the map as it gives us free space to implement some map based features for what we think will add to your fun.

 

Nontheless, I'd like to introduce our Contagion 2035 DayZ style server.

Map: Chernarus 2035

 

Features (Excluding what you would normally expect to see):

Lots of immersion based / non annoying realism functions and features.

Healthy server and client FPS (Server AVG 54, Client 90 – 110+).

DMS Missions – Modified for a more immersive experience

Base Spawn - Level 2 Base (with certain conditions)

Temperature System (You’ll need warm clothes for colder conditions etc)

Persistent Day & Night (Zombies will be more dangerous during the night)

Ravage Zombies (Better performance means more zombies, your suppressors will be very useful!)

Non-Persistent Vehicle Claiming

Batteries for NVGS and Thermal Optics Modified

Helicopter Crash Sites

Vector Base Building

SafeX

Advanced Vehicle Servicing (Replication of the original DayZ Mod)

 

*If you have played the DayZ mod for ArmA 2 then you already know what to expect and more! Mods List on Discord.

 

You can follow development via our Trello board, link in Discord

Discord: https://discord.gg/invite/AcdffmtSdy

Website: https://contagion-2035.com/

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