gabberxxl 9 Posted February 7, 2021 I am trying to add the virtual garage to my mission, but I am unable to limit the vehicle selection. this addaction [ "<t color='#0000FF'>CustomGarage</t>",{ BIS_fnc_garage_data = [ [ '\a3\soft_f\mrap_01\mrap_01_unarmed_f', [ ( configFile >> 'cfgVehicles' >> 'B_MRAP_01_F' ) ] ] ]; _pos = [ player, 30, getDir player ] call BIS_fnc_relPos; BIS_fnc_garage_center = createVehicle [ "Land_HelipadEmpty_F", _pos, [], 0, "CAN_COLLIDE" ]; ["Open",true] call BIS_fnc_garage; h = [] spawn { waitUntil { isNull ( uinamespace getvariable ["BIS_fnc_arsenal_cam",objnull] ) }; BIS_fnc_garage_data = nil; }; }, [], 1, true, true, "", "isNull cursortarget"]; This is the code so far, but even if I edit the "BIS_fnc_garage_data" there are still all vehicles available. I want to limit the access to the vehicles by type: Wheeled, Tracked, Rotary, Fixed Wing and Naval and static. Later in the process I want to limit it to the players side. Any help would be appreciated Share this post Link to post Share on other sites