dragonflyfan 10 Posted February 5, 2021 Hi Team, Happy New Year and all, yes it's been a while since I've had a chance to do any ARMA 3 mission building. I'm hoping for some help with scripting to load and unload an AI squad into my helo with triggers rather than Eden waypoints. Currently I am using - {_x assignAsCargo helo1} foreach units group this; to load the squad into my helo, however I just found an awesome piece that allows me to group my squad - ALPHA = group this; into the squad leaders Init. I have also since found this - {unassignvehicle _x; _x action ["Eject", vehicle _x]} forEach (units ALPHA); that I have put into a player activated trigger to get the squad out of my helo. Two things I'm looking for guidance on please: - How can I use similar code to - {unassignvehicle _x; _x action ["Eject", vehicle _x]} forEach (units ALPHA); to load ALPHA squad into my helo? - Once ALPHA squad is out of my helo, what script can I use to give ALPHA a 'seek and destroy' waypoint of a certain radius? Thanks in advance for your help. Cheers, Jas Share this post Link to post Share on other sites