wolny slimak 5 Posted December 12, 2020 This game is a series of bad decisions. Dev's influenced by some part of the community made inconsistent changes that badly affect the game. I mean gun recoil and mortars. In the past, the recoil and focus of shots was normal, today it is fate, apart from the first shot, weapons are unpredictable. Which is funny, unrealistic, and may affect the new player support mechanics for my job, but the worst part is that this mechanic is a push away from using weapons in this game. another inconsistency is taking the possibility of firing mortars on players inside buildings. What is the logic of being able to shoot through walls and hit players in buildings with weapons but not mortars? 1 Share this post Link to post Share on other sites
Vikvendi 1 Posted December 12, 2020 @wolny slimak Yeah the apparent lack of recoil compensation did baffle me somewhat due to the lack of attachments etc in game. It seems odd to me that guns basically have to be fired single or sprayed point blank, there seems to be no middle ground,unless you spend half your match in prone...which creates an entirely different set of issues. RNG gunfight shouldn't be a thing in any competitive shooter. Share this post Link to post Share on other sites