Jump to content

Recommended Posts

Hi all,

I have problem with my mask https://imgur.com/qSxx8ch

I have 4 textures (yellow, green, brown and orange)

When i build my mask on TB, the places in yellow are with the texture of the grassgreen whereas normally they are different. (exemple https://imgur.com/W9Hpf8E / https://imgur.com/6DFgYNE )

What a problem, do you have solution?

 

My TB property https://imgur.com/vm6mmNq

My layer:

 

Quote

class Layers
{
  class montagne
    {
    texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt);
    material = "Map\Gash_Barka\data\montagne.rvmat";
    };
  class gdt_strgreengrass
    {
  texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt);
    material = "Map\Gash_Barka\data\gdt_strgreengrass.rvmat";
    };
//  class gdt_concrete
//    {
//    texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt);
//    material = "Map\Gash_Barka\data\gdt_concrete.rvmat";
//    };
    class montagne2
    {
    texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt);
    material = "Map\Gash_Barka\data\montagne2.rvmat";
    };
    class poussiere2
    {
    texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt);
    material = "Map\Gash_Barka\data\poussiere2.rvmat";
    };

};
 
class Legend
{
  picture="Map\Gash_Barka\source\mapLegend.png";
  class Colors
  {
  montagne[] = {{255,255,0}}; //montagne takistan Jaune
  gdt_strgreengrass[] = {{0,255,0}}; //herbe arma3 Vert
//  gdt_concrete[] = {{255,0,255}}; // beton arma3 Violet
  montagne2[] = {{100,50,0}}; //montagne takistan Orange
  poussiere2[] = {{35,20,0}}; //Poussière arma2 Marron
  };
};

 

Regards;

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×