Casseburne 127 Posted December 10, 2020 Hi all, I have problem with my mask : https://imgur.com/qSxx8ch I have 4 textures (yellow, green, brown and orange) When i build my mask on TB, the places in yellow are with the texture of the grassgreen whereas normally they are different. (exemple : https://imgur.com/W9Hpf8E / https://imgur.com/6DFgYNE ) What a problem, do you have solution? My TB property : https://imgur.com/vm6mmNq My layer: Quote class Layers { class montagne { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "Map\Gash_Barka\data\montagne.rvmat"; }; class gdt_strgreengrass { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "Map\Gash_Barka\data\gdt_strgreengrass.rvmat"; }; // class gdt_concrete // { // texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); // material = "Map\Gash_Barka\data\gdt_concrete.rvmat"; // }; class montagne2 { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "Map\Gash_Barka\data\montagne2.rvmat"; }; class poussiere2 { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "Map\Gash_Barka\data\poussiere2.rvmat"; }; }; class Legend { picture="Map\Gash_Barka\source\mapLegend.png"; class Colors { montagne[] = {{255,255,0}}; //montagne takistan Jaune gdt_strgreengrass[] = {{0,255,0}}; //herbe arma3 Vert // gdt_concrete[] = {{255,0,255}}; // beton arma3 Violet montagne2[] = {{100,50,0}}; //montagne takistan Orange poussiere2[] = {{35,20,0}}; //Poussière arma2 Marron }; }; Regards; Share this post Link to post Share on other sites