Bullz_eye_on_my_back 0 Posted January 29, 2003 I have a little question.... I'm trying to animate the camera on my cypher for when the script calls for it to tilt up or down. I was trying to get the camera to tilt up or down at the same time, so that the person it would be looking at could see that its looking their direction.... The question is.... can you animate the same object more than once? I have the same camera parts in oxygen named "camup" and "camdown" and the axis that they are rotating about are separate; one set is named "osa_camup" and the other "osa_camdown" they are on the same plane but not the same vertices. I have the configuration file right, but in the game it will only do the animation "camdown" but not the "camup" if this can be done I was going to write a script to turn the camera as its being rotated around in script too Thanks! Share this post Link to post Share on other sites
Guest BratZ Posted January 29, 2003 Nope, only one animation per selection.This is also the reason that planes landing gear wheels don't spin (animation already used on the gear raising) I've overcome some of this using hidden selections And you can also share the same axis,no need for extra Share this post Link to post Share on other sites
Bullz_eye_on_my_back 0 Posted January 29, 2003 Hmmm...that would be a great thing for the big guys to fix!! Hidden selections?? hmmm... do you mean having an invisible selection by textures and at an activation of an animation it changes the textures?? not sure if its possible or not Share this post Link to post Share on other sites
Guest Posted January 29, 2003 Moving to Addon Config & Scripting Share this post Link to post Share on other sites