juleshuxley 9 Posted October 30, 2020 I'm trying to create a vehicle HUD that shows what crew member is in what position. This would need a HUD that changes, because different vehicles have different number of positions. I thought I was getting somewhere with various GUI commands such as ctrlCreate and ctrlSetPosition which allowing me to create a UI with a loop that would iterate through all the crew positions. However, I then had a nasty shock: _display = findDisplay 46 createDisplay "RscDisplayEmpty"; This disables the player from aiming with mouse, and puts a mouse cursor on screen! This is so the user can click the interface I imagine. But it's not a clickable interface it's purely controlled with the keyboard. So how do I enable aim with mouse? Static GUIs that use c classes definited in description.ext don't deactive aim with mouse, but they're static, and I can't move them with ctrlSetPosition. Share this post Link to post Share on other sites