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juleshuxley

Patch all vehicles to have more smoke screens.

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The two smoke screens a vehicle has is unrealistic. The challenger, for example, can use its engine to produce smoke for as long as it has fuel. And yet the 2035 vehicles of Arma just have two poxy smoke grenades.

Anyway, rant over. Is it possible to patch all vehicle classes to have more smokes?

I tried putting this in my scenario file in an attempt to patch the CSAT artillery vehicle to have 6 grenades. Nothing changed. Do I need to load the .cfg file in a sqf file?

// moreGrenades.cfg
class CfgVehicles{
    class : 0_MBT_02_arty_F
    {
        smokeLauncherGrenadeCount = 6;
    };
};

 

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Or do I change smokeMag to have 20 rounds in it? what's the best way to do it? complete beginner here.

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Overwriting a config generally involves creating a mod.

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