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Create ACE3 action on doors

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I'm trying to create a ace3 action on a door (selectionName = "door_3") but it does not work.

The action is not on the door but on the building.

 

 

I have placed a building in 3ditor (Varname = MyHouse) an run follow code in cosole:

private _action = ["iV_DoorActions", "Breaching", "", {hint "DONE!"}, {true}, {}, [MyHouse], {MyHouse selectionPosition "door_3"}] call ace_interact_menu_fnc_createAction;
[MyHouse, 0, ["ACE_MainActions"], _action] call ace_interact_menu_fnc_addActionToObject;

 

I have tried all of the 3 options (Code for position, position array and selectionName string).

Maybe someone has an idea?

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