Barba-negra 117 Posted May 16, 2020 Hi guys, how are you all? I would like to ask a question, if this scritp allows me to disable a console function: if (!hasInterface) exitWith {}; waitUntil {!isNull findDisplay 46}; findDisplay 46 displayAddEventHandler ["KeyDown",{ if (inputAction "ingamePause" > 0) then { [] spawn { waitUntil {!isNull findDisplay 49}; (findDisplay 49 displayCtrl 13286) ctrlEnable false; }; }; }]; but my question is how can I activate that function again? if (!hasInterface) exitWith {}; waitUntil {!isNull findDisplay 46}; findDisplay 46 displayAddEventHandler ["KeyDown",{ if (inputAction "ingamePause" > 0) then { [] spawn { waitUntil {!isNull findDisplay 49}; (findDisplay 49 displayCtrl 13286) ctrlEnable true; }; }; }]; if i put true don't activate it again? What am I doing wrong? Share this post Link to post Share on other sites