T0bi 33 Posted May 1, 2020 Hello Guys! Im currently working on a Project using the Source Files of Mr.Skellington, but got some Problems with the Textures on the Uniforms. They seem to have a Red "Stain" on the Arms and Legs. Firstly I thought it was a Problem with the SMDI or something, but after Removing it with no Effect and trying Stuff with the Config, I ran out of Ideas to Fix it. Below is a Photo and the Config I'm Currently using. I hope some of you can Help me with this one! /*extern*/ class DefaultEventhandlers; class CfgPatches { class skn_nbc_units { units[] = {"skn_b_nbc_rf", "skn_b_nbc_tl", "skn_b_nbc_sl", "skn_b_nbc_AR", "skn_b_nbc_medic", "skn_b_nbc_eng", "skn_b_nbc_a", "skn_b_nbc_m", "skn_b_nbc_LAT", "skn_b_nbc_exp", "skn_b_nbc_crew", "skn_o_nbc_rf", "skn_o_nbc_tl", "skn_o_nbc_sl", "skn_o_nbc_ar", "skn_o_nbc_medic", "skn_o_nbc_eng", "skn_o_nbc_a", "skn_o_nbc_m", "skn_o_nbc_lat", "skn_o_nbc_exp", "skn_o_nbc_crew", "skn_i_nbc_rf", "skn_i_nbc_tl", "skn_i_nbc_sl", "skn_i_nbc_AR", "skn_i_nbc_medic", "skn_i_nbc_eng", "skn_i_nbc_a", "skn_i_nbc_m", "skn_i_nbc_LAT", "skn_i_nbc_exp", "skn_i_nbc_crew"}; weapons[] = {"skn_u_nbc_indep_blu", "skn_u_nbc_indep_blk", "skn_u_nbc_indep_gre", "skn_u_nbc_opf_blue", "skn_u_nbc_opf_red", "skn_u_nbc_opf_yellow", "skn_u_nbc_opf_white", "skn_u_nbc_bluf_mtp", "skn_u_nbc_bluf_wd", "skn_o_elbv_worn", "skn_o_elbv_worn_no_bp", "skn_b_nbc_xrt_tac_blu", "skn_b_nbc_xrt_tac_blk", "skn_b_nbc_xrt_tac_brn", "skn_b_nbc_carrier_mtp", "skn_b_nbc_carrier_wd"}; requiredVersion = 0.100000; requiredAddons[] = {"A3_Characters_F", "A3_Data_F", "A3_Characters_F_Common", "A3_Characters_F_Heads", "A3_Ui_F_Data"}; }; }; /*extern*/ class UniformSlotInfo; class CfgVehicles { /*extern*/ class SoldierWB; class skn_b_nbc_base: SoldierWB { author = "[NTF] Mr.Skellington"; faceType = "Man_A3"; identityTypes[] = {"LanguageENG_F", "Head_NATO"}; side = 1; faction = "skn_nbc_b"; genericNames = "NATOMen"; icon = "iconMan"; scope = 1; scopeCurator = 1; class Wounds { tex[] = {}; mat[] = {"A3\Characters_F\Common\Data\basicbody.rvmat", "A3\Characters_F\Common\Data\basicbody_injury.rvmat", "A3\Characters_F\Common\Data\basicbody_injury.rvmat", "A3\Characters_F\Heads\Data\hl_white_bald_muscular.rvmat", "A3\Characters_F\Heads\Data\hl_white_bald_muscular_injury.rvmat", "A3\Characters_F\Heads\Data\hl_white_bald_muscular_injury.rvmat", "A3\Characters_F\Heads\Data\hl_black_bald_muscular.rvmat", "A3\Characters_F\Heads\Data\hl_black_bald_muscular_injury.rvmat", "A3\Characters_F\Heads\Data\hl_black_bald_muscular_injury.rvmat", "A3\Characters_F\Heads\Data\hl_white_hairy_muscular.rvmat", "A3\Characters_F\Heads\Data\hl_white_hairy_muscular_injury.rvmat", "A3\Characters_F\Heads\Data\hl_white_hairy_muscular_injury.rvmat", "A3\Characters_F\Heads\Data\hl_white_old.rvmat", "A3\Characters_F\Heads\Data\hl_white_old_injury.rvmat", "A3\Characters_F\Heads\Data\hl_white_old_injury.rvmat", "A3\Characters_F\Heads\Data\hl_asian_bald_muscular.rvmat", "A3\Characters_F\Heads\Data\hl_asian_bald_muscular_injury.rvmat", "A3\Characters_F\Heads\Data\hl_asian_bald_muscular_injury.rvmat"}; }; model = "\skn_nbc_units\models\skn_b_nbc_uniform.p3d"; modelSides[] = {3, 1}; nakedUniform = "U_BasicBody"; uniformClass = "skn_u_nbc_bluf_mtp"; camouflage = 1.500000; class UniformInfo { class SlotsInfo { class NVG: UniformSlotInfo { slotType = 602; }; class Scuba: UniformSlotInfo { slotType = "SCUBA_SLOT"; }; class Googles: UniformSlotInfo { slotType = 603; }; class Headgear: UniformSlotInfo { slotType = 605; }; }; }; hiddenSelections[] = {"Camo", "insignia"}; hiddenSelectionsTextures[] = {"\skn_nbc_units\data_M50\NBC_M50_Uniform_CO.paa"}; hideProxySelections[] = {}; }; class skn_b_nbc_wd_base: skn_b_nbc_base { author = "[NTF] Mr.Skellington"; Scope = 1; hiddenSelectionsTextures[] = {"\skn_nbc_units\data_M50\NBC_M50_Uniform_wd_CO.paa"}; }; }; class cfgWeapons { /*extern*/ class InventoryItem_Base_F; /*extern*/ class ItemCore; class UniformItem: InventoryItem_Base_F { type = 801; }; class skn_u_nbc_bluf_mtp: Itemcore { scope = 2; allowedSlots[] = {901}; displayName = "NATO CBRN Defense Suit MTP"; picture = "\skn_nbc_units\img\NBC_b_uniform_inv_ca.paa"; dlc = "skn_nbc_units"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; class ItemInfo: UniformItem { uniformModel = "-"; uniformClass = "skn_b_nbc_base"; containerClass = "Supply10"; mass = 80; }; }; class skn_u_nbc_bluf_wd: skn_u_nbc_bluf_mtp { displayName = "NATO CBRN Defense Suit Woodland"; picture = "\skn_nbc_units\img\NBC_b_uniform_inv_ca.paa"; class ItemInfo: UniformItem { uniformModel = "-"; uniformClass = "skn_b_nbc_wd_base"; containerClass = "Supply10"; mass = 80; }; }; class skn_nbc_vestItem: InventoryItem_Base_F { type = 701; hiddenSelections[] = {}; armor = "5*0"; passThrough = 1; hitpointName = "HitBody"; }; class skn_nbc_vest_base: ItemCore { scope = 0; allowedSlots[] = {901}; hiddenSelections[] = {"camo", "camo1"}; dlc = "skn_nbc_units"; class ItemInfo: skn_nbc_vestItem { hiddenSelections[] = {"camo", "camo1"}; maximumLoad = 0; mass = 0; }; }; class skn_b_nbc_carrier_mtp: skn_nbc_vest_base { scope = 2; displayName = "NATO Plate Carrier (MTP)"; picture = "\skn_nbc_units\img\NBC_b_vest_inv_ca.paa"; model = "\skn_nbc_units\models\skn_b_nbc_vest.p3d"; hiddenSelectionsTextures[] = {"skn_nbc_units\data_m50\NBC_M50_vest_CO", "skn_nbc_units\data_m50\NBC_M50_vest_acc_CO"}; Author = "[NTF] Mr.Skellington"; class ItemInfo: ItemInfo { uniformModel = "\skn_nbc_units\models\skn_b_nbc_vest.p3d"; maximumLoad = 100; mass = 40; overlaySelectionsInfo[] = {"ghillie_hide"}; containerClass = "Supply100"; class HitpointsProtectionInfo { class Neck { hitpointName = "HitNeck"; armor = 0; passThrough = 1; }; class Arms { hitpointName = "HitArms"; armor = 0; passThrough = 1; }; class Chest { hitpointName = "HitChest"; armor = 18; passThrough = 0.200000; }; class Diaphragm { hitpointName = "HitDiaphragm"; armor = 18; passThrough = 0.200000; }; class Abdomen { hitpointName = "HitAbdomen"; armor = 18; passThrough = 0.200000; }; class Body { hitpointName = "HitBody"; passThrough = 0.200000; }; }; }; }; class skn_b_nbc_carrier_wd: skn_b_nbc_carrier_mtp { scope = 2; displayName = "NATO Plate Carrier Woodland"; hiddenSelectionsTextures[] = {"skn_nbc_units\data_m50\NBC_M50_vest_wd_CO", "skn_nbc_units\data_m50\NBC_M50_vest_acc_wd_CO.paa"}; Author = "[NTF] Mr.Skellington"; }; }; class cfgGlasses { /*extern*/ class G_Combat; class skn_m04_gas_mask_blu: G_Combat { ace_color[] = {0, 0, -1}; ace_tintAmount = 8; ace_resistance = 2; ace_protection = 1; scope = 2; displayname = "M04 gas mask w. blue hood"; Author = "[NTF] Mr.Skellington"; model = "\skn_nbc_units\models\skn_i_nbc_mask_hood.p3d"; identityTypes[] = {}; dlc = "skn_nbc_units"; picture = "\skn_nbc_units\img\NBC_i_mask_hood_inv_ca.paa"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\skn_nbc_units\data\m04_mask_hood_blu_co.paa"}; }; class skn_m04_gas_mask_blk: skn_m04_gas_mask_blu { displayname = "M04 gas mask w. black hood"; hiddenSelectionsTextures[] = {"\skn_nbc_units\data\m04_mask_hood_blk_co.paa"}; }; class skn_m04_gas_mask_gre: skn_m04_gas_mask_blu { displayname = "M04 gas mask w. green hood"; hiddenSelectionsTextures[] = {"\skn_nbc_units\data\m04_mask_hood_gre_co.paa"}; }; class skn_m04_gas_mask_bare_dry: skn_m04_gas_mask_blu { displayname = "M04 gas mask"; model = "\skn_nbc_units\models\skn_i_nbc_mask.p3d"; picture = "\skn_nbc_units\img\NBC_i_mask_inv_ca.paa"; hiddenSelectionsTextures[] = {"\skn_nbc_units\data\m04_mask_hood_blu_co.paa"}; }; class skn_s10_balaclava_blue_dry: skn_m04_gas_mask_blu { displayname = "S10 gas mask blue balaclava"; model = "\skn_nbc_units\models\skn_o_nbc_mask.p3d"; picture = "\skn_nbc_units\img\NBC_o_mask_inv_ca.paa"; hiddenSelectionsTextures[] = {"\skn_nbc_units\data\s10_balaclava_dry_blue_co.paa"}; }; class skn_s10_balaclava_red_dry: skn_s10_balaclava_blue_dry { displayname = "S10 gas mask red balaclava"; hiddenSelectionsTextures[] = {"\skn_nbc_units\data\s10_balaclava_dry_red_co.paa"}; }; class skn_s10_balaclava_yellow_dry: skn_s10_balaclava_blue_dry { displayname = "S10 gas mask yellow balaclava"; hiddenSelectionsTextures[] = {"\skn_nbc_units\data\s10_balaclava_dry_yellow_co.paa"}; }; class skn_s10_balaclava_white_dry: skn_s10_balaclava_blue_dry { displayname = "S10 gas mask white balaclava"; hiddenSelectionsTextures[] = {"\skn_nbc_units\data\s10_balaclava_dry_white_co.paa"}; }; class skn_m50_gas_mask_hood: skn_m04_gas_mask_blu { displayname = "M50 Gas mask with Hood (MTP)"; picture = "\skn_nbc_units\img\NBC_b_mask_hood_inv_ca.paa"; model = "\skn_nbc_units\models\skn_b_nbc_mask_hood.p3d"; hiddenSelectionsTextures[] = {"\skn_nbc_units\data_M50\NBC_M50_mask_CO.paa"}; }; class skn_m50_gas_mask: skn_m50_gas_mask_hood { displayname = "M50 Gas Mask"; model = "\skn_nbc_units\models\skn_b_nbc_mask.p3d"; picture = "\skn_nbc_units\img\NBC_b_mask_inv_ca.paa"; hiddenSelectionsTextures[] = {"\skn_nbc_units\data_M50\NBC_M50_mask_CO.paa"}; }; class skn_m50_gas_mask_hood_wd: skn_m04_gas_mask_blu { displayname = "M50 Gas mask with Hood (Woodland)"; picture = "\skn_nbc_units\img\NBC_b_mask_hood_inv_ca.paa"; model = "\skn_nbc_units\models\skn_b_nbc_mask_hood.p3d"; hiddenSelectionsTextures[] = {"\skn_nbc_units\data_M50\NBC_M50_mask_wd_CO.paa"}; }; }; enum { StabilizedInAxesNone = 0, StabilizedInAxisX = 1, StabilizedInAxisY = 2, StabilizedInAxesBoth = 3, StabilizedInAxesXYZ = 4 }; Thanks in Advance and Stay Healthy! 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