Sezon.dev 7 Posted April 30, 2020 Hello for some time now I have not managed to generate my texture map correctly thanks to my attribute map. What I do : External modification to l3dt for the attribute card. (Photoshop) Save as .bmp (Color depth 8, 10 colors in the file) Import into my l3dt project Then calculate> texture map My result instead of Thank you to those who can help me do not hesitate to ask me for more information Share this post Link to post Share on other sites
Sezon.dev 7 Posted April 30, 2020 Ok I did several tests I see that in fact the attribute card is completely zoomed compared to my card Share this post Link to post Share on other sites