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Sezon.dev

Problem when generating my texture map

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Hello for some time now I have not managed to generate my texture map correctly thanks to my attribute map.

 

What I do :

 

External modification to l3dt for the attribute card. (Photoshop)

Save as .bmp (Color depth 8, 10 colors in the file)

 

 

Import into my l3dt project

 

profil-227.png

 

 

Then calculate> texture map

 

profil-228.png

 

My result

 

profil-229.png

 

 

instead of

 

profil-230.png

 

 

Thank you to those who can help me do not hesitate to ask me for more information

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Ok I did several tests I see that in fact the attribute card is completely zoomed compared to my card

 

profil-231.png

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