vilas 477 Posted April 5, 2020 Hi , I am trying to configure my own RscGUI for scope/sight in weapon I have problems , which IDC is to which FLIR mode: i see idc = 160; idc = 1001; etc. I am trying to make scope with 3 different pictures: - VIS - White HOT - Black HOT I made GUI for 2 modes - VIS and FLIR - but now i want to divide FLIR into 2 different RscPicture types "black rectangle" "white rectangle" blue text - works okay, but i want "red part" to work simply i have 2 GUI pictures - White Hot, Black Hot - i need to make them both showing /////////////////////// class RscOptics_spike_vil { idd = 300; controls[] = {"CA_javelin_elements_group"}; class CA_javelin_elements_group: RscControlsGroup { idc = 170; class VScrollbar{}; class HScrollbar{}; x = "0"; y = "0"; w = "1"; h = "1"; class Controls { class CA_Javelin_Day_mode_off: RscPicture { idc = 1001; x = "0"; y = "0.5-(0.5*4/3)"; w = "1"; h = "4/3"; colorText[] = {0,0,0,1.0}; text = "\vil_PL_weapons\optic\data\clear_empty.paa"; }; class CA_Javelin_Day_mode: CA_Javelin_Day_mode_off { idc = 160; colorText[] = {0.8,0.8,0.8,1.0}; text = "\vil_PL_weapons\optic\data\spike_vis_ca.paa"; }; class CA_Javelin_FLTR_mode_off: CA_Javelin_Day_mode_off { idc = 1002; colorText[] = {0,0,0,1.0}; text = "\vil_PL_weapons\optic\data\clear_empty.paa"; }; class CA_Javelin_FLTR_mode: CA_Javelin_FLTR_mode_off { idc = 161; colorText[] = {0.8,0.8,0.8,1.0}; text = "\vil_PL_weapons\optic\data\spike_flir_ca.paa"; }; class CA_Javelin_FLTR_WH_mode_off: CA_Javelin_FLTR_mode { idc = 1003; colorText[] = {0,0,0,1.0}; text = "\vil_PL_weapons\optic\data\clear_empty.paa"; }; class CA_Javelin_FLTR_WH_mode: CA_Javelin_FLTR_WH_mode_off { idc = 162; colorText[] = {0.8,0.8,0.8,1.0}; text = "\vil_PL_weapons\optic\data\spike_flir_wh_ca.paa"; }; }; }; }; Share this post Link to post Share on other sites