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PaDLa

Heicopter waypoints please help

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Hi All, I searched for this but havent found it, so sorry if it hasbeen asked before.

Im making a mission where AI chopper picks up a squad moves them to a location. The chopper can then be called via radio to provide air support (the chopper has seek and destroy WP set but its previous WP is locked, the radio call unlocks week and destroy wp and etc...) I need to make it so that if a chopper receives a second radio call it will call off attack and move to rendezvous point and land there to pick up the squad even if there are still enemies on the ground. How can it be done? As far as I know "seek and destroy" WP is the worst one in terms of problems... Is there a script command to tell the unit to go to next wp?or to force completition of current wp? Or is the only way to do this is to drop the use of Waypoints go only with scripts?

Also how to make a script to make chopper wait for all group to get in? so far i can only make chopper wait for Player to get in

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You just need to change your radio call trigger to type of:

Switch.

Then setup following waypoints for your chopper:

wp1: locked (as you posted above)

wp2: seek&destroy (taken from above aswell)

wp3: hold (syncronized [F5 + drag a line] with radio call)

wp4: chopper will move to there, once the radio call is triggered

hope this helps

~S~ CD

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This is a solution but you must set the type of the trigger to switch !!

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">This is a solution but you must set the type of the trigger to switch <span id='postcolor'>

errm - did you read my whole reply?  wink.gif

~S~ CD

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