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Nutzgo

Ace Switch Units - Help!

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Hello.

I'm trying to make a PvP/COOP-mission, where some of the players play a blufor-team, and some players play the Opfor-resistance with a bit of roleplay in it. Thing is, I want the OpFor players to be able to use the Ace 3 Switch Units-funciton (or something similiar). When a opfor-soldier dies, or the BluFor-team moves another direction, I want the opfor players to be able to immediately change to another pre-placed AI. I want the BluFor-team only to be able to respawn "as usual". 

I have activated the Ace3 settings that enable SwitchUnits. I've placed 2 civilians to test it with. Both of the civilians have the following in their init:
"this setVariable ["ACE_CanSwitchUnits", true];" as instructed here

But, when I start the game as one of the pre-placed civilians, and check my map (as the instructions say here), nothing appears, I can't see the other unit. 

 

Anyone got experience with this or something similiar that could help me out?

I know I could just give the OpFor-guys Zeus Control, and control it with that - but I want to test this out first.

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