enad 11 Posted January 27, 2020 Sorry for the vague title, wasn't sure exactly what to put in a concise way. I've recently learned about the respawn tickets module in the Editor and am using it in my coop missions. What I want to figure out is how to make it so running out of the say 5 respawn tickets doesn't result in a mission failure but simply no longer allowing respawns if you die. I played my first coop mission with the respawn tickets system since discovering this module and after we had all died a total of 5 times combined, we lost the scenario. So if possible, I'd love to change that to where we just can't respawn if we die a further time. Any help would be much appreciated! Share this post Link to post Share on other sites