shortylaforge 0 Posted January 15, 2003 Ive build a Tie Fighter from Star Wars up to 85% rdy. Now i want to built the Sound Engine. Ive got a WAV File 11KHz 16Bit ... , place it in the *.pbo and configure the *.cpp like: soundengine={.......db-10,1} It still works, but it sounds like my Grandpa ;o))) *hust* Whats the Problem? I try to cut the wav but it dont helps well... ;o( heres some Jpg : Share this post Link to post Share on other sites
Rastavovich 0 Posted January 15, 2003 well, try 22kHz and 16 bit then. Share this post Link to post Share on other sites
Royal_Blackwatch 0 Posted January 15, 2003 I have the same problem with my plane! I´ve changed nearly every value, tried stereo and mono, wav and ogg and with no effect. I think the problem is the editor using some compression (??) Share this post Link to post Share on other sites
shortylaforge 0 Posted January 16, 2003 No one who can fix this Problem? ;o( Share this post Link to post Share on other sites
Rastavovich 0 Posted January 16, 2003 eh, in what wav format you saved? You need windows PCM, then it should work. Share this post Link to post Share on other sites
shortylaforge 0 Posted January 17, 2003 The Sound itself its not really the Problem. The End of the Sound file sounds like *knack* ;o) And then it loops well because every loop one *knack* ;o( 22050KHz, mono, 16Bit Share this post Link to post Share on other sites
USMC Sniper 0 Posted January 18, 2003 Email the sound and i'll have it working in no time to u83r_h4x0r@hotmail.com OR change the db-10,1 to 1,1. Share this post Link to post Share on other sites
shortylaforge 0 Posted January 19, 2003 Ive repaired the "out of order" wav with Cool Edit.. Thx.. Share this post Link to post Share on other sites