Ex3B 266 Posted November 14, 2019 I'm porting the Vodnik BPPU from Arma 2 to Arma 3, and it seems to be working fine except that its not amphibious. I started with inheriting from the Strider, which is already amphibious: " class EX3B_Vodnik: I_MRAP_03_hmg_F" I added a physX geometry with wheel bounds, then I copied the physX geometry to make a buoyancy geometry layer, deleteted everything except for 1 single convex selection (selected everything, went to structure>convexity>convexhull) However the vehicle will not float, it just drives underwater as if the water wasn't there. Any ideas about what the problem is? Share this post Link to post Share on other sites
Ex3B 266 Posted November 15, 2019 Found the problem, needed to add buoyancy = 1 property to the geo layer, which one needsto press alt-P to see https://community.bistudio.com/wiki/Arma_3_Named_Properties 1 Share this post Link to post Share on other sites