DSabre 2332 Posted September 23, 2019 While trying to add a horn to my ships: Found a simple way to add a safety to your vehicle weapon. The horn did not work for unknown reasons - but it can works fine as weapon safety : ) class cfgWeapons { class TruckHorn; class xyz_weapon_safety : TruckHorn {displayname ="Safety";}; }; feel free to copy PS: If anyone knows how to make a working horn, would be much appreciated. 1 Share this post Link to post Share on other sites
Grovesy57 1 Posted September 29, 2019 Need more info to help with your horn issue.. Are you trying to add a completely new horn? class cfgWeapons { class TruckHorn; class yourhornclass: TruckHorn { displayname = "Ship Horn"; reloadTime = 4; scope = 2; drySound[] = {"filepath_to_custom_sound", 1, 1, 200}; }; }; then add weapons[] = {"yourhornclass"}; into your ship's class under cfgVehicles Share this post Link to post Share on other sites
DSabre 2332 Posted September 29, 2019 The problem I had was that I did not get a sound. Did expect to hear the default horn. I`ll try that and will try to find a free ship horn sound. many thanks. Share this post Link to post Share on other sites
Grovesy57 1 Posted September 30, 2019 If that's the case you should be able to get away with just using weapons[] = {"TruckHorn"}; I might take a closer look tonight Share this post Link to post Share on other sites