Freestyle_Build 0 Posted August 15, 2019 I am currently trying to add some simple scripted effects to all the explosions in Arma. I am therefore using CBA3, in particular the addClassEventHandler function. However I am not able to find the calssnames of the explosions and the event name which is triggered upon detonation. I already tried the classes in the CfgAmmo. Am I missing anything important? Share this post Link to post Share on other sites