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Syr3L

Weapon Textures and hiddenSelections for Weapon Variants

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I've modeled a Missile and applied some selections to it but when on the launcher it does not show the correct hiddenSelectionTexture for the Variants only the texture i've applied in Oxygen...

 

They have a selection called type on it with a paa asigned to it

AGM-114K (k.paa)

AGM-114N (n.ppa)

AGM-114L (l .paa)

 

for some reason it only shows the k.paa despite me defining the other selections in the config under classes

 

does the engine dont apply the config values of hidden selection textures?

reson is to not use N times of the same .p3d-Model for only differences in the texture

 

what am i missing?!?

 

thanks for the answers

 

greets

Syr3L

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hiddenSelectionsTextures doesn't work on ammunition models (missiles, rockets, grenades etc.). You need separate .p3ds for each

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i hoped it wouldn't be nescessary ... thanks for the fast reply and information!!!

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