ebud 18 Posted January 5, 2003 Hi, I've been spending way too much time on something very simple that I just can't figure out. OK here is the setup and what I'd like to have happen 3 objectives obj1 Kill man1 obj2 Kill 3 other men obj3 get to the extraction point The mission shouldn't end until the player has done all of these things, or any combination of the 3 AND has been extracted to a certain area. Now how I tried to do it was like this man1 has a trigger that detects that he is dead which makes obj1 done then obj1=1...works fine, shows up in the map screen as completed, but what would be the code to make the end1 go off after this guy is dead, the player made it to the extraction trigger then made a getaway to an another triggered area? What should the extraction trigger say in the on activation? extraction=1? Then in the end trigger for end1 would be something like extraction=1 & obj1=1 ? If I can get this to work I can fix the 5 other end types. I ust can't get one to work to use as guide for the rest! This is for the Nam Seal mission in the user missions thread if anyone could look at the mission or give me some help it would be appreciated. Ebud Share this post Link to post Share on other sites
Nagual 0 Posted January 5, 2003 Ebud, get in contact with me through bas forum or bas irc, i'll help out. Also, a hint, extraction=1 & obj1=1 should be  extraction==1 && obj1==1. And having obj2==2 or something if obj is failed would let you work out if other objetives were passed or failed. Then a few combinations of each and you got a variety of end possiblities. Share this post Link to post Share on other sites
ebud 18 Posted January 5, 2003 thanks for the help... I'll be in touch Share this post Link to post Share on other sites
ebud 18 Posted January 6, 2003 Still can't get it. I have a trigger group to the man who should be killed. In the trigger, on group leader not present I have vcidead==1. In the final trigger grouped to the player, where the group leader is present, I have end==1. Now for the ungrouped trigger for end1 I have this in the condition field vcidead==1 && end==1 Ok, I kill the guy then get to the extraction point... both trigger should have went off and given me the end1 end brief right? What the heck am I doing wrong? Share this post Link to post Share on other sites
aggressor35 0 Posted January 19, 2003 for trigger one try this..... Activation..none type.........switch text..........up to you Condition...Not(alive badguy) On Activation..vcidead=true for your last one try this.... Activation....none type...........end#1 text...........win trigger Condition....this and vcidead On Activation.."3" objstatus "Done" hope that helps some...good luck Share this post Link to post Share on other sites